Jacob Mills

Level designer

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Low altitude (animated)

Week 2

Low altitude (animated)
Exploring higher altitudes (animated)
Entering warp speed (animated)
Work in progress showing dynamic floor and a scrapped slowdown effect on the rings (animated)
The Scene and Game views in Unity, showing level generation from the object pools.
The starting screen, after the fire button has been clicked once
Low altitude
Low altitude
Low altitude
Approaching middle altitude
Middle altitude
Middle altitude
Middle altitude
Middle altitude
High altitude
High altitude
High altitude
High altitude
High altitude
Game over screen, showing the player's score (a combination of distance and yellow rings flown through)
Posted on November 18, 2020 by Jacob Mills.
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