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Agile Development – Collada Importer for XNA

One of our modules in third year was focussed on exploring agile development techniques, culminating in a group project that we managed in an agile fashion, using scrum. We had to treat our tutors like clients, asking them about what they wanted from the solution, creating user stories from these requirements and turning them into backlog items. The project itself was to create a Collada model importer for XNA, able to import the model’s skeleton, mesh, skinning and animation data, packaged with an app to view these models and outputting complete logs of the importing process.

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